BattleWave – v24.3.1

  • Fixed Fence Glitch @ Home
  • Updated the Well @ Home chances
  • Adjusted Assault Rifle Prices
    • AKS-74 was $6,000 now $3,200
    • Valmet M82 was $8,500 now $5,750
    • Famas was $10,000 now $8,550
    • Galil was $15,000 now $10,500
  • Fixed glitch in shops (passing barrier into the river)
  • Updated Tree Models – Shops, Home, & Wave 1
  • Corrected Menu Glitch
  • Cleaned unused code
  • Released Healing System v2 (WIP)
  • Updated Main Character model
  • Updated Baseball Bat hit distance
  • Added confirmation when exiting on death.
  • Fixed noclip issues
  • Fixed Wave 2 glitch when going back to wave 1
  • Fixed Wave 1 glitch when going back to start
  • Updated Wave 2 & 3 environments
  • Updated NPC FOV – wave 1 – 10
  • Updated Wave 5 Boss Move Speed – Was 3 now 6
  • Updated Wave 8 Attack – Was 18 now 20.
  • Updated Wave 10 Boss Move Speed – Was 9 now 15
  • Updated Wave 10 Boss Attack Speed
  • Updated Respawn Timers
    • Wave 1 – 3 was 8 seconds now 6
    • Wave 4 was 8 seconds now 7

Today’s update is focused heavily on increasing the gameplay experience and make the game a bit more challenging. The Healing System v2 is out with minor changes expected in future updates. v1 would have a chance to heal you for a random amount when attacking, but with v2 this chance is at a time interval. As you will notice the main character has had a makeover and the rest of the game will follow suit in the similar style makeover.

To make the game more challenging, we have started updating field of views to get rid of the ability to hide behind NPCs once they respawn in, as well as increase attack/movement speeds and respawn timers.


Posted

in

,

by